SimToolkitPro is a cross simulator set of tools for X-Plane 10/11, FSX and Prepar3D. Featuring a vast array of different features, SimToolkitPro is aimed at all abilities.

Archive 2016

Evolution of FsToolkit

Hey a bit of an update for the few that have been watching FsToolkit over the past few weeks. So FsToolkit swiftly split into 2 versions, one for FSX/P3D on 32Bit and one for Xplane on 64Bit. This originally seemed to be the best approach to the issue of multiple architectures and very different interfaces.

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X-Plane 11 has landed

X-Plane 11 has finally joined us. The next few days will be full of compatibility testing with FsToolkit and hopefully bringing it upto speed. There will be some more updates for the FSX/P3D version too to backport some of the new functionality that is in the X-Plane version. Fly Safe, Dan

Good news all round

So firstly, today the FSX and Prepar3D version shipped with the new UI backported from the X-Plane build. In addition to that some much needed bug fixes. Next good news, the X-Plane version is now supporting Downwind, Base and Straight finals. Something currently missing from the FSX/Prepar3D version but this will be moved over very

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Nov 18th – The weekend ahead

So after a hectic couple of days on a personal level, we are looking at a weekend of playing catchup with the X-Plane build. After ironing a couple of bugs out on the FSX/P3D build, this weekend will be partially dedicated to getting the X-plane build upto a similar spec feature wise. I will hopefully

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FSToolkit For X-Plane

OK so quick update again circling 5am, following a quick update earlier to FSToolkit adding in pushback and the new approach screen layout, work has started on the X-Plane version. The X-Plane version will feature a metro style UI that will be backported to FSToolkit in the near future to modernise the user experience and

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Nov 14th – Roadmap sort of update

Update: So after much poking and searching around, it seems that the most appropriate course for supporting X-Plane to the fullest will be to separate plugin that focuses fully on it. The reasons are listed below. 32/64Bit differences:  By creating 2 versions of FSToolkit I no long have to worry about dll compatibility other issues that

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